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GitHub - Esqarrouth/EZLoadingActivity: :hatching_chick: Lightweight Swift loading activity for iOS7+
:hatching_chick: Lightweight Swift loading activity for iOS7+ - Esqarrouth/EZLoadingActivity
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GitHub - Esqarrouth/EZLoadingActivity: :hatching_chick: Lightweight Swift loading activity for iOS7+

GitHub - Esqarrouth/EZLoadingActivity: :hatching_chick: Lightweight Swift loading activity for iOS7+

EZLoadingActivity

CocoaPods Compatible Carthage compatible

Lightweight Swift loading activity for iOS7+. Really simple to use, just add the class and write 1 line of code.

demo

Easy to use:

EZLoadingActivity.show("Loading...", disableUI: true)

'disableUI' stops user interactions until you hide loadingactivity.

How to dismiss:

EZLoadingActivity.hide(success: true, animated: true)

Failure:

EZLoadingActivity.hide(success: false, animated: true)

demo

Without Animation:

EZLoadingActivity.hide(success: true, animated: false)

demo

Hide Directly:

EZLoadingActivity.hide()

demo

Editing:

EZLoadingActivity.Settings.SuccessColor = UIColor.blueColor()
EZLoadingActivity.show("Loading...", disableUI: false)
Settings Options
BackgroundColor
ActivityColor
TextColor
FontName
SuccessIcon
FailIcon
SuccessText
FailText
SuccessColor
FailColor
ActivityWidth
ActivityHeight

Example Use Case:

EZLoadingActivity.show("Uploading...", disableUI: false)

var postObject = PFObject(className: "className")
postObject.saveInBackgroundWithBlock { (succeeded: Bool, error: NSError!) -> Void in
    if error == nil {
       if succeeded == true {
          EZLoadingActivity.hide(success: true, animated: false)
          print("Upload Complete")
        } else {
          EZLoadingActivity.hide(success: false, animated: true)
          print("Upload Failed")
       }
    } else {
        EZLoadingActivity.hide(success: false, animated: true)
        print("Error")
    }
}

######Showing EZLoadingActivity for a certain time:

EZLoadingActivity.showWithDelay("Waiting...", disableUI: false, seconds: 2)

######Showing EZLoadingActivity from App Window(For example: for Split view controller):

EZLoadingActivity.Settings.LoadOverApplicationWindow = true

No object tracking:

EZLoadingActivity is a singleton object so you don't need to keep track of its instance.

##Installation (~10 seconds)

  1. Download and drop 'EZLoadingActivity.swift' in your project.
  2. Congratulations!

Install via Carthage

Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate EZLoadingActivity into your Xcode project using Carthage, specify it in your Cartfile:

github "goktugyil/EZLoadingActivity"

Run carthage update to build the framework and drag the built EZLoadingActivity.framework into your Xcode project.

Then on the top of files where you are going to use this:

import EZLoadingActivity

Install via CocoaPods

You can use CocoaPods to install EZLoadingActivity by adding it to your Podfile:

platform :ios, '8.0'
use_frameworks!

pod 'EZLoadingActivity' #Stable release for Swift 3.0

pod 'EZLoadingActivity', :git => 'https://github.com/goktugyil/EZLoadingActivity.git' #Latest release for Swift 3.0
pod 'EZLoadingActivity', '~> 0.8' #For Swift 2.2

Then on the top of files where you are going to use this:

import EZLoadingActivity

##Requirements

  • Xcode 6 or later (Tested on 7)
  • iOS 7 or later (Tested on 9)

##Possible features

##License EZLoadingActivity is available under the MIT license. See the LICENSE file.

##Keywords swift, hud, loading, activity, progresshud, progress, track, spinner,

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